Metal Gear Solid never was so cute. Perfect scenario, perfect model, perfect picture... perfect.
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Metal Gear Solid (Japanese: メタルギアソリッド Hepburn: Metaru Gia Soriddo?) is an action-adventure stealth video game developed by Konami Computer Entertainment Japan and first published by Konami for the PlayStation in 1998. The game was directed, produced and co-written by Hideo Kojima and serves as a sequel to the MSX2 versions of Metal Gear and Metal Gear 2: Solid Snake, which Kojima also directed.[5] The suffix Solid has several meanings as it not only references the game's protagonist, Solid Snake, but also alludes to the "solid" 3D graphics and its placement as the third title in the series.
Metal Gear Solid follows Solid Snake, a soldier who infiltrates a nuclear weapons facility to neutralize the terrorist threat from FOXHOUND, a renegade special forces unit.[6] Snake must liberate two hostages, the head of DARPA and the president of a major arms manufacturer, confront the terrorists, and stop them from launching a nuclear strike.[7] Cinematic cutscenes were rendered using the in-game engine and graphics, and voice acting was used throughout the entire game.[8]
Metal Gear Solid was very well received, shipping more than six million copies,[9] and scoring an average of 94/100 on the aggregate website Metacritic.[10] It is regarded by many critics as one of the greatest and most important games of all time,[11][12]
and is often seen as the game which helped popularize the stealth
genre. The commercial success of the title prompted the release of an
expanded version for the PlayStation and PC, titled Metal Gear Solid: Integral;[13] and a remake, Metal Gear Solid: The Twin Snakes was later released for the Nintendo GameCube.[14][15] The game has also spawned numerous sequels, prequels and spin-offs, including several games, a radio drama, comics, and novels.
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